Building

Building is a primary component of Outlaws of the old west. By chopping down forests full of trees and mining stone or other precious resources, you can craft the parts to build massive multi-leveled buildings composed of complex snap-linked parts, including ramps, pillars, windows, doors, gates. Buildings have a load system to fall apart if enough support has been destroyed, so reinforcing your buildings is important. Shelter reduces the extremes of weather and provides security for yourself and your stash!

Tools are used to build buildings.

Controls
Equip the required building Tool by dragging it into the hotbar (or right-clicking on it in your inventory), then press the corresponding key for the slot 1-8 to equip it. Hold right-click to display an Option Wheel, then left click on the type, and then left click on the item needed, this will display the item which you can then place into the world with a left click. Items can be rotated with the mouse wheel. Clicking the V (first-person toggle) button can assist in placing items.

Mechanics
Foundations must be placed before walls, and walls before ceilings/roofs. Stability may be increased by using pillars. Overhangs can have lower attached pillars to them, extending support to the ground without a foundation. This works well in making bridges. Any building piece not consider supported immediately crumbles.

You may receive partial resources back when using a Sledgehammer to deconstruct building pieces. Start with top pieces, because destroying bottom pieces does not give resources back for crumbling upper pieces.

Building Tiers
There are six tiers of building in Outlaws of the old west. Each tier has varying durability. Low tiers take fewer and cheaper resources, and higher tiers are heavier in resource costs.

Structures
See Structure Inside your buildings you probably want to build some structures and fill that empty space. Structures serve a wide variety of functions such as Cooking, but they're all placeable objects that can be placed either in or outside buildings.

Contracted Building Structures
The game allows for one type of Building Structures to be "built" by contract. This is accessed through the player-placed Mail Box, and purchasing the contract structure for money.


 * Train Station
 * Mine Shaft T1
 * Mine Shaft T2
 * Player Supply Shop

Historical Contracted Building Structures
The game did allow for certain types of Building Structures to be "built" by contract. This was accomplished by accessing a player placed Mail Box, and purchasing a contract structure for money.

Capability was removed due to performance issues, and the capability of each structure now functions through a Vendor.

Decay / Despawning
Buildings do despawn, but decay appears to be currently removed(?). Buildings and structures must be visited to prevent despawning. This means if your character has two houses across the map, each must be visited to ensure they do not despawn. BUGS: Buildings and structures are supposed to despawn at 2 weeks, but some things may despawn after 1 week.