Bandits

Bandits are hostile non-playable characters (NPCs) that roam the world of Outlaws of the Old West.

There are a few gangs of bandits. In rough range of difficulty (number in parentheses is number they occur): Bank Bandit (1), Bandana Bandits(3), The TNT Bandits(~3), and The Skull Gang(4).

Behavior
A bandit spawn point may cycle through different types of bandits and possible structures. Depending on the instance, there may be broken wagons or other structures, which you cannot interact with. If the bandits spawn with a broken / raided wagon, they stay with it. Otherwise, the bandits begin to wander. They will wander further than animals from their spawns. They do attack on sight when the see a player or dangerous animal.

Equipment
You cannot gain clothes or gear from bandits except for guns, ammo, gold bars (Skull Gang only), and cash.

The Bank Bandit wanders alone, and is aggressive towards the player. He drops a bag, which can be looted for money (~$10-$24).

Gang Structure

 * Bandit Leader
 * Volcanic Pistol
 * Pistol Ammo x5
 * Money x (random)
 * Bandana Bandit
 * Volcanic Pistol
 * Pistol Ammo x5
 * Money x (random)

Skull Gang

 * Leader
 * SAA x1
 * Pistol Ammo
 * Gold Bar x9


 * Gang Member
 * Gold Bar x2
 * Schofield
 * Pistol Ammo
 * Money x15 (random)
 * The Evan
 * Rifle Ammo